Back to the Front
Trap Normal

Back to the Front

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Target 1 monster in your GY; Special Summon it in Defense Position.




 
 
AI Power Analysis
Recovery/RecursionConfidence: MediumEvaluated Oct 8, 2026
43± 8/ 100
Power Score
Intrinsic 52
Deck 37

Back to the Front — Power Evaluation

Final Score: 43 ± 8 · Confidence: Medium

  • Intrinsic: 52 · Deck: 37 · Meta: provisional
  • Primary role: Recovery/Recursion

Why it scores here

Back to the Front is a trap that Special Summons one monster from your Graveyard in Defense Position, with no cost and no level or type restriction. That gives a flexible card-for-card revival, but the body returns in Defense and the card needs a set turn before it can act, so it scores as a modest recursion piece. The 400-deck sample reports the card in every deck with no combo records, which conflicts with a niche card and is not used to raise the score. High deck counts were not treated as evidence of power.

Axis scores

Axis Score Evidence
Accessibility 50 Needs a set trap and a monster already in your Graveyard, with no searcher or starter route in the evidence (inferred from text; combo data shows 0 appearances).
Combo & Conversion 45 Converts a Graveyard monster into one Defense-Position body and nothing more, with no recorded board examples (inferred from text).
Resource Economy 55 Trades one trap card for one revived monster, so it is roughly even card-for-card with no refuel or searches (verified from text).
Effect & Interaction 5 The card has no negation, removal, or disruption effect (verified from text).
Material Utility 30 Its revived body can be material, but the card provides no material value itself (inferred from text).
Resilience & Flexibility 40 Trap activation can be disrupted when it is set and the Defense Position body is fragile, with no multi-zone or multi-turn value in the evidence (inferred from text).
Deck-Building Efficiency 80 One trap slot with no garnet, lock, or self-restriction, and copies can be run freely (verified from text and copy distribution).

Calculation

Weight profile: Primary role Recovery/Recursion; no secondary role. Intrinsic ≈ 52, Deck ≈ 37, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Flexible revival with no cost, level, or type restriction, so it can target any Graveyard monster (verified from text)
  • Single trap slot that is easy to fit into a deck (verified from text)

Weaknesses

  • Revives in Defense Position only, so the body cannot attack on its own turn (verified from text)
  • Slow: it must be set first and needs a Graveyard monster to target (verified from text)
  • No combo evidence, so no observed board conversion (observed: 0 appearances)

Counters / choke points

  • Generic negation of the trap activation (inferred; no card-specific counters in evidence)

Best use

Recovery/Recursion: one-card revival of a Graveyard monster in Defense Position. Suggested copies: 1.

Evidence & gaps

  • Verified: Text: Target 1 monster in your Graveyard; Special Summon it in Defense Position (card text); Copy distribution 254/94/52 across 400 decks (observed)
  • Observed: combo data: 0 appearances, no examples (observed); Deck sample reports the card in 400/400 decks, which is anomalous for a niche card and treated as a data-matching concern (observed)
  • Inferred: Set-then-activate timing limits its speed (inferred from trap type); Defense Position body is fragile in practice (inferred from text)
  • Data gaps: no combos supplied; combo conversion is text-only inference deck sample shows 400/400 decks running the card with a generic partner list, which needs verification of the CardId match before the deck signal is trusted no banlist token; assumed 3 copies (unlimited) guide snippets do not describe this card's role; the three guides only list it as a section co-card no legal copies data per format











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